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        Realtime Environment Lighting Simulation for Augmented Reality Applications

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        UU_GMT_Masters_Thesis_ICA-5602483.pdf (26.60Mb)
        Publication date
        2017
        Author
        Salcedo Sanson, M.A.
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        Summary
        An image-based method that uses sensors present in consumer-grade mobile devices and 360 degree imagery to infer the lighting conditions of a real-world environment and use them for AR rendering.
        URI
        https://studenttheses.uu.nl/handle/20.500.12932/28085
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