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        Reinforcement Learning: Developing a battle tank for the RoboCode battle simulator

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        BachelorThesisChrisVanRun_july_2009.pdf (1.434Mb)
        Publication date
        2011
        Author
        Run, C.P.A. van
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        Summary
        The battle simulator RoboCode is a competitive Java programming challenge, wherein one can program a competitive battle tank. By exploring the possibili- ties of using machine learning, especially reinforcement learning, a learning battle tank is designed. to design a learning battle tank. A short survey of reinforcement learning in general is made and an in depth analysis of the RoboCode environment is performed. Finally the design is implemented and tested.
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        https://studenttheses.uu.nl/handle/20.500.12932/29596
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