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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorHauptmann, Hanna
dc.contributor.authorZaha, Iulia
dc.date.accessioned2023-08-10T00:03:31Z
dc.date.available2023-08-10T00:03:31Z
dc.date.issued2023
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/44581
dc.description.sponsorshipUtrecht University
dc.language.isoEN
dc.subjectIn an era where museums strive to captivate visitors in a fast-paced society, I explored the vital intersection of user-centered design and modern museum experiences. My study compared two technologies (the trivial touchscreen and the novel Simulated Reality), shedding light on their impact on museum visitors' engagement and experience. My aim was to offer insights into how innovative technologies can transform the museums, ensuring that these spaces remain relevant and engaging in an ever-evolv
dc.titleInvestigating the User Experience of Simulates Reality in Museums
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.courseuuGame and Media Technology
dc.thesis.id21358


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