dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | van Kreveld, M.J. | |
dc.contributor.advisor | Vermeulen, J.L. | |
dc.contributor.author | Morisset de Pérdigo, J.R. | |
dc.date.accessioned | 2021-04-28T18:00:15Z | |
dc.date.available | 2021-04-28T18:00:15Z | |
dc.date.issued | 2021 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/39328 | |
dc.description.abstract | Floor-plan generation is the process of generating room layouts that represent potential house or building floor-plans. The generation of floor-plans is a topic that has many publications. Although some papers were designed to assist an architect in its work, no architectural software currently incorporate procedural techniques in their workflow. We propose a method that assists architects during the early design stages of a residential project, by generating a diverse set of floor-plans based on the basic requirements of the residence. Our method uses a plot area and some basic information about the number of rooms and their connections. These input requirements are then used by a Simulated annealing (SA) algorithm to explore many possibilities and present them to the architect. Our method is simple with only three move-types, which makes it easy to incorporate and further adjust to a project’s needs. By using SA we allow the plot area to be fully explored, giving us good diversity but with the drawbacks of being relatively slow and slightly reducing the resulting quality. | |
dc.description.sponsorship | Utrecht University | |
dc.format.extent | 4663258 | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | |
dc.title | Floor Plan Generation as an Optimization problem | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | Procedural generation, Floor-plans, local-search | |
dc.subject.courseuu | Game and Media Technology | |