View Item 
        •   Utrecht University Student Theses Repository Home
        • UU Theses Repository
        • Theses
        • View Item
        •   Utrecht University Student Theses Repository Home
        • UU Theses Repository
        • Theses
        • View Item
        JavaScript is disabled for your browser. Some features of this site may not work without it.

        Browse

        All of UU Student Theses RepositoryBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

        Measurement of presence in virtual reality and the factors that influence presence

        Thumbnail
        View/Open
        Bachelorthesis J.D. van den Berg, 5657008.pdf (465.5Kb)
        Publication date
        2020
        Author
        Berg, J.D. van den
        Metadata
        Show full item record
        Summary
        Virtual reality (VR) is a booming subject. From slick new videogames to futuristic applications for societal problems, the options are seemingly endless. But how can we use VR in our daily lives? Before we can answer this question, we must understand how VR works and how we can so fully immerse ourselves in its virtual environments. One’s sense of presence within a virtual environment dictates whether or not we can interact within it as if it were real. Therefore, this thesis aims to answer a twofold question: what are the factors that influence the rate at which presence is experienced in virtual reality? And how is presence measured? This thesis gives an overview of 16 factors that influence presence and 13 measurement techniques, which are analysed and a recommendation for future presence research is given.
        URI
        https://studenttheses.uu.nl/handle/20.500.12932/35781
        Collections
        • Theses
        Utrecht university logo