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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorBikker, Jacco
dc.contributor.advisorvan der Stappen, Frank
dc.contributor.authorOğuz, B.
dc.date.accessioned2019-08-29T17:00:55Z
dc.date.available2019-08-29T17:00:55Z
dc.date.issued2019
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/33772
dc.description.sponsorshipUtrecht University
dc.format.extent16788751
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titlePorting and Maintaining a Volatile GPU Path Tracer Codebase to the CPU as a Fallback for Large Scenes
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.courseuuGame and Media Technology


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