Using scenario smells to analyze scripted communication scenarios in virtual learning environments
dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Jeuring, J. | |
dc.contributor.advisor | Lala, R. | |
dc.contributor.author | Overbeek, T.J. | |
dc.date.accessioned | 2019-05-27T17:00:50Z | |
dc.date.available | 2019-05-27T17:00:50Z | |
dc.date.issued | 2019 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/32690 | |
dc.description.sponsorship | Utrecht University | |
dc.format.extent | 1876113 | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | |
dc.title | Using scenario smells to analyze scripted communication scenarios in virtual learning environments | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | Communicate, Dialogue Training, Scenario | |
dc.subject.courseuu | Game and Media Technology |