dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Meyer, J-J. Ch. | |
dc.contributor.advisor | Peeters, M.M.M. | |
dc.contributor.author | Rooij, C.C.M. van | |
dc.date.accessioned | 2014-02-18T18:00:35Z | |
dc.date.available | 2014-02-18T18:00:35Z | |
dc.date.issued | 2014 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/16152 | |
dc.description.abstract | In this master thesis, I investigate the possibilities of combing the research fields of user modeling and intelligent agents. A general user modeling methodology and a BDI-agent-based framework is proposed for this purpose. The use and usefulness of both methods is tested by applying them to an adaptive educational game in First Aid. | |
dc.description.sponsorship | Utrecht University | |
dc.language.iso | en | |
dc.title | User modeling for Complex Personalization Problems: A general methodology and BDI-agent-based framework | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | intelligent agents, user modeling, BDI paradigm, adaptive educational games, serious games | |
dc.subject.courseuu | Technical Artificial Intelligence | |