dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Hoofd, I.M. | |
dc.contributor.author | Luitgaarden, Frances van den | |
dc.date.accessioned | 2025-05-26T23:01:15Z | |
dc.date.available | 2025-05-26T23:01:15Z | |
dc.date.issued | 2025 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/48981 | |
dc.description.abstract | An exploration of fungi in videogames and the interconnections between the domains of nature, culture, and technology. Through a textual analysis of two indie games, this thesis explores the representation and simulation of virtual fungi, with the aim to articulate the ambiguities that surround fungi in Western culture and to help create a framework for how to think about and "with" fungi. | |
dc.description.sponsorship | Utrecht University | |
dc.language.iso | EN | |
dc.subject | An exploration of fungi in videogames and the interconnections between the domains of nature, culture, and technology. Through a textual analysis of two indie games, this thesis explores the representation and simulation of virtual fungi, with the aim to articulate the ambiguities that surround fungi in Western culture and to help create a framework for how to think about and "with" fungi. | |
dc.title | Exploring Virtual Fungi - Frances van den Luitgaarden | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | Fungi, Interconnectedness, Assemblages, Mycoaesthetics, Technomorphism, The Symbiocene, Simulation, Videogames, Ecogames, Environmental Humanities, Media studies. | |
dc.subject.courseuu | New Media and Digital Culture | |
dc.thesis.id | 46034 | |