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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorHoofd, I.M.
dc.contributor.authorLuitgaarden, Frances van den
dc.date.accessioned2025-05-26T23:01:15Z
dc.date.available2025-05-26T23:01:15Z
dc.date.issued2025
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/48981
dc.description.abstractAn exploration of fungi in videogames and the interconnections between the domains of nature, culture, and technology. Through a textual analysis of two indie games, this thesis explores the representation and simulation of virtual fungi, with the aim to articulate the ambiguities that surround fungi in Western culture and to help create a framework for how to think about and "with" fungi.
dc.description.sponsorshipUtrecht University
dc.language.isoEN
dc.subjectAn exploration of fungi in videogames and the interconnections between the domains of nature, culture, and technology. Through a textual analysis of two indie games, this thesis explores the representation and simulation of virtual fungi, with the aim to articulate the ambiguities that surround fungi in Western culture and to help create a framework for how to think about and "with" fungi.
dc.titleExploring Virtual Fungi - Frances van den Luitgaarden
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsFungi, Interconnectedness, Assemblages, Mycoaesthetics, Technomorphism, The Symbiocene, Simulation, Videogames, Ecogames, Environmental Humanities, Media studies.
dc.subject.courseuuNew Media and Digital Culture
dc.thesis.id46034


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