dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Glas, René | |
dc.contributor.author | You, Huihui | |
dc.date.accessioned | 2024-08-02T23:01:12Z | |
dc.date.available | 2024-08-02T23:01:12Z | |
dc.date.issued | 2024 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/47085 | |
dc.description.sponsorship | Utrecht University | |
dc.language.iso | EN | |
dc.subject | This study investigates the linguistic techniques used by an AI non-player character (NPC) system in The Matrix Awakens tech demo (Replica, 2023), which conveys the philosophical explorations of virtual and actual worlds presented in The Matrix transmedia franchise. | |
dc.title | Linguistic Simulacra: A Postmodern Analysis of AI NPCs' Discursive Strategies in The Matrix Awakens | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.courseuu | New Media and Digital Culture | |
dc.thesis.id | 35818 | |