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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorStaals, F
dc.contributor.authorVroegindeweij, Jeppe
dc.date.accessioned2024-07-24T23:02:38Z
dc.date.available2024-07-24T23:02:38Z
dc.date.issued2024
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/46855
dc.description.abstractThis thesis is focused on the cutting tree data structure, which can be used for simplex range searching problems. The cutting tree is a data structure that allows for fast query times, but this comes at the cost of memory. The memory cost of using the cutting tree is O(n^2), which is unsuited for practical implementations. To overcome this problem we have analysed the data structure from an I/O efficiency standpoint since memory cost is less of a problem in external memory. We also constructed an implementation of the cutting tree to better analyse the bottlenecks of using the data structure.
dc.description.sponsorshipUtrecht University
dc.language.isoEN
dc.subjectI/O efficient cutting trees, analysis of the geometric data structure cutting tree in an external memory capacity and a practical implementation
dc.titleI/O efficient cutting trees
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsCutting tree, I/O efficiency, Computation geometry, external memory, data structure
dc.subject.courseuuGame and Media Technology
dc.thesis.id34860


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