Nostalgia in updated videogame music: Experiencing what could have been
dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Ramstedt, Kim | |
dc.contributor.author | Egmond, Joeri van | |
dc.date.accessioned | 2023-09-06T09:39:57Z | |
dc.date.available | 2023-09-06T09:39:57Z | |
dc.date.issued | 2023 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/44941 | |
dc.description.abstract | ["",""] | |
dc.description.sponsorship | Utrecht University | |
dc.language.iso | EN | |
dc.subject | This thesis concerns updated videogame music found in the many hyper- and paratextual forms that have been increasingly popular nowadays, such as remakes and remasters. The goal of this study is to analyse how fans and professional alike update videogame music, and how their creative choices affect the nostalgic reception of their works. | |
dc.title | Nostalgia in updated videogame music: Experiencing what could have been | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.courseuu | Musicology | |
dc.thesis.id | 23443 |