Improved methods on GPU based versatile and efficient hydrodynamics code for scientific applications
dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Panja, Deb | |
dc.contributor.author | Gaeremynck, Florian | |
dc.date.accessioned | 2023-02-03T01:01:15Z | |
dc.date.available | 2023-02-03T01:01:15Z | |
dc.date.issued | 2023 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/43492 | |
dc.description.sponsorship | Utrecht University | |
dc.language.iso | EN | |
dc.subject | Improving a codebase aimed at using GPU's to scale up the capabilities of a hydrodynamics solver through algorithmic methods. | |
dc.title | Improved methods on GPU based versatile and efficient hydrodynamics code for scientific applications | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.courseuu | Game and Media Technology | |
dc.thesis.id | 13467 |