dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Hürst, Wolfgang | |
dc.contributor.author | Berkhout, Jorian | |
dc.date.accessioned | 2023-01-10T01:01:05Z | |
dc.date.available | 2023-01-10T01:01:05Z | |
dc.date.issued | 2023 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/43417 | |
dc.description.abstract | Current 360° video players feature simple 2D interfaces that resemble their desktop and mobile interfaces. In this research two novel 3D interfaces designs are presented and compared to a state-of-the-art baseline interface, in terms of accuracy, efficiency and usability. A within-subjects study has been conducted with in person user testing. No significant difference in any of the metrics was found between the best 3D interface and the state-of-the-art interface. However, participants rated the 3D interface as significantly more fun. It is recommended that the concept of 3D interfaces is explored further by means of a developmental study, as the similar score in metrics seems to indicate 3D interfaces can compete with their 2D counterparts. | |
dc.description.sponsorship | Utrecht University | |
dc.language.iso | EN | |
dc.subject | Current 360° video players feature simple 2D interfaces that resemble their desktop and mobile interfaces. In this research two novel
3D interfaces designs are presented and compared to a state-of-the-art baseline interface, in terms of accuracy, efficiency and usability. | |
dc.title | Precision Scrubbing: Improving Control Over Granularity Using 3D Interfaces for 360° VR Video Players | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | 360° video; virtual reality; interface design; video player | |
dc.subject.courseuu | Human-Computer Interaction | |
dc.thesis.id | 12989 | |