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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorDalpiaz, F.
dc.contributor.advisorRuiz, M.
dc.contributor.authorDelen, M.P.M.
dc.date.accessioned2019-07-19T17:00:40Z
dc.date.available2019-07-19T17:00:40Z
dc.date.issued2019
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/32884
dc.description.abstractLearning requirements notations is a tedious task for most people, because this learning activity is all but engaging. As an alternative to traditional educational methods, BakeRE is presented; a serious educational game for requirements engineering. The game focuses on specific learning objectives: the specification and analysis of requirements with user stories. Throughout this thesis, the effectiveness of BakeRE as a part of a course on Requirements Engineering at the Utrecht University is examined. Although the results do not lead to visible effects concerning the gained knowledge, perhaps also due to the short session the students were exposed to, foundations have been set for future experiments, as well as a list of possible improvements for BakeRE itself.
dc.description.sponsorshipUtrecht University
dc.format.extent6012092
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titleBakeRE - Design and Development of a Serious Game for Teaching User Stories
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsuser stories; requirements engineering; serious games; applied games; games for learning; bakere; learning experience; game design; game development
dc.subject.courseuuBusiness Informatics


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