dc.description.abstract | The aim of this study is to find out what the effects of sanctioning and the sanctioning system in the Public Goods Game are on a player´s feeling of cohesion. By means of experimental data, we compare the effects of receiving punishments and rewards, and we examine whether there is a difference between playing under the condition in which a sanction is implemented by an individual, the majority, or the unanimous decision of the group. A player in the latter two conditions might distribute a sanction that will not be implemented. Our results show that the more punishments a player receives, the stronger this player’s feeling of cohesion, while receiving sanctions in general has no effect. Furthermore, the feeling of cohesion is not influenced by playing in a certain decision rule condition, nor by the number of non-implemented sanctions. Lastly, we find that a player’s final profit has a positive effect on the feeling of cohesion. | |