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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorBuskens, V.W.
dc.contributor.advisorDelnoij, J.M.J.
dc.contributor.authorKolner, H.
dc.date.accessioned2018-08-07T17:01:44Z
dc.date.available2018-08-07T17:01:44Z
dc.date.issued2018
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/30264
dc.description.abstractThe aim of this study is to find out what the effects of sanctioning and the sanctioning system in the Public Goods Game are on a player´s feeling of cohesion. By means of experimental data, we compare the effects of receiving punishments and rewards, and we examine whether there is a difference between playing under the condition in which a sanction is implemented by an individual, the majority, or the unanimous decision of the group. A player in the latter two conditions might distribute a sanction that will not be implemented. Our results show that the more punishments a player receives, the stronger this player’s feeling of cohesion, while receiving sanctions in general has no effect. Furthermore, the feeling of cohesion is not influenced by playing in a certain decision rule condition, nor by the number of non-implemented sanctions. Lastly, we find that a player’s final profit has a positive effect on the feeling of cohesion.
dc.description.sponsorshipUtrecht University
dc.format.extent258509
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titleCohesion in the Public Goods Game: The effect of sanctioning and the sanctioning system on cohesion
dc.type.contentBachelor Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsCohesion; Public Goods Game; Sanctioning; Punishment; Individual Decision Rule; Collective Decision Rule
dc.subject.courseuuSociologie


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