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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorDignum, F.P.M.
dc.contributor.authorWeideveld, L.J.L.
dc.date.accessioned2017-09-28T17:01:28Z
dc.date.available2017-09-28T17:01:28Z
dc.date.issued2017
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/27802
dc.description.abstractIt is imperative that health-care professionals are able to communicate well with their patients. Not only verbally, but also in body language. They should show empathy when needed and really know what to say and when to say it. Previous efforts in this work by Jeuring et al. Communicate! - A serious Game for Communication Skills [20] inspire us to expand upon their work. Communicate! gives the ability to expand ones communication skills, but does so in a restrictive manner. The player makes choices from a limited set of responses. In this paper we present our application: SALVE (Social Agents for Learning in Virtual Environments). SALVE is a serious game that helps the player to develop their communication skills, but with less restriction. The player speaks to an agent in a controlled environment, but is free to speak as they wish. The agent responds based on pattern matching via chat bot technology, assisted by a rule-based interpretation module. Because of the endless possibilities that this combination provides, a social practice is put in place to give a natural boundary to the scope of the system. SALVE offers the ability to have a dialogue with an agent, that shows emotion and accepts empathy. At the end, the player receives a score based on how they did. Development in SALVE is easy because both the pattern-matching and the rule-base languages are close to natural language. In future iterations we hope to improve upon the ease of use of SALVE, as well as the quality of the agents.
dc.description.sponsorshipUtrecht University
dc.format.extent3741824
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titleSocial Agents for Learning in Virtual Environments
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.courseuuGame and Media Technology


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