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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorHürst, W.O.
dc.contributor.authorTan, X.J.
dc.date.accessioned2017-08-30T18:01:12Z
dc.date.available2017-08-30T18:01:12Z
dc.date.issued2017
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/27087
dc.description.abstractVirtual reality (VR) allows us to create illusions that complement the paintings to create new VR museum experiences. In this study, the the desire and preferences for these illusions is investigated by looking at a person’s museum visitor type, and how these illusions impact their museum experience. The results indicate that those who don’t visit museums prefer the museum setup with illusions over the traditional museum setup, while those who go to the museums with a content-related objective suggest that they prefer the traditional setup in a physical museum. While the VR museum is generally accepted positively, the experience gained from it is different than one physical museum.
dc.description.sponsorshipUtrecht University
dc.format.extent29420631
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.titleMuseum Visitor Type Preferences of Artwork Complementing Illusions in a VR Museum
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsVR, virtual reality, museum, virtual reality museum, VR museum
dc.subject.courseuuGame and Media Technology


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