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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorVan der Stappen, Frank
dc.contributor.authorJansen, H.B.
dc.date.accessioned2015-09-16T17:00:53Z
dc.date.available2015-09-16T17:00:53Z
dc.date.issued2015
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/22956
dc.description.abstractThis thesis considers robotic automation of a common surgical retraction primitive of exposing an underlying area by grasping and lifting a thin, 3D, possibly inhomogeneous layer of tissue. We present an algorithm that computes a set of stable and secure grasp-and-retract trajectories for a point-jaw gripper moving along a plane, and runs a 3D ?finite element (FEM) simulation to certify and assess the quality of each trajectory. To compute secure candidate grasp locations, we use a continuous spring model of thin, inhomogeneous deformable objects with linear energy potential. Experiments show that this models produces stress-metrics that strongly correlate with those resulting from an exhaustive optimization with an FEM mesh, but is orders of magnitude cheaper: our method runs in O(v log v) time, where v is the number of veins, while the FEM computation takes O(pn3) time, where n is the number of nodes in the FEM mesh and p is the number of nodes on its perimeter. Furthermore, we present a constant tissue curvature (CTC) retraction trajectory that distributes strain uniformly around the medial axis of the tissue. 3D FEM simulations show that the CTC achieves retractions with lower tissue strain than circular and linear trajectories. Overall, our algorithm computes and certi?es a high-quality retraction in about one minute on a PC.
dc.description.sponsorshipUtrecht University
dc.format.extent606418
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.titleSurgical Retraction of Non-Uniform Deformable Layers of Tissue: 2D Robot Grasping and Path Planning
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsrobotics, motion planning, grasp selection, retraction, finite element method, FEM
dc.subject.courseuuGame and Media Technology


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