Activate the Urban: Possibilities and Limitations of Urban Gaming as Activism
dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | van der Lange, Michiel | |
dc.contributor.author | Ekris, K. van | |
dc.date.accessioned | 2012-09-06T17:01:58Z | |
dc.date.available | 2012-09-06 | |
dc.date.available | 2012-09-06T17:01:58Z | |
dc.date.issued | 2012 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/19933 | |
dc.description.sponsorship | Utrecht University | |
dc.format.extent | 615728 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | |
dc.title | Activate the Urban: Possibilities and Limitations of Urban Gaming as Activism | |
dc.type.content | Bachelor Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | Urban | |
dc.subject.keywords | Urban Gaming | |
dc.subject.keywords | Cultural Activism | |
dc.subject.keywords | Activism | |
dc.subject.keywords | Hacktivism | |
dc.subject.keywords | Lefebvre | |
dc.subject.courseuu | Taal- en cultuurstudies |