dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | Ven, I.G.M. van de | |
dc.contributor.author | Starink, B.A.P. | |
dc.date.accessioned | 2015-04-22T17:00:51Z | |
dc.date.available | 2015-04-22T17:00:51Z | |
dc.date.issued | 2015 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/19703 | |
dc.description.abstract | Adaptations of Alice in Wonderland have changed, there is no doubt about that. No longer do films like Burton's Alice in Wonderland, or games like Alice: Madness Returns, tell the direct story of the book. That is why this thesis deals with the question: in what way do the recent retellings of Alice in Wonderland problematize the notion of being an adaptation, given to them by media and critics, and should they keep this label or should they be called something else?
To answer this the thesis will look at three works. The film and game mentioned before and the manga 'Are You Alice?' | |
dc.description.sponsorship | Utrecht University | |
dc.format.extent | 1501826 | |
dc.format.mimetype | application/zip | |
dc.language.iso | en_US | |
dc.title | “I can’t explain myself, because I am not myself” The Problem with Modern Adaptations of Alice in Wonderland | |
dc.type.content | Bachelor Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | Alice, Wonderland, adaptation, theory, appropriation, manga, Madness Returns, game, film | |
dc.subject.courseuu | Literatuurwetenschap | |