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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorVreeswijk, G.A.W.
dc.contributor.advisorPoppe, R.W.
dc.contributor.authorGoosen, J.C.
dc.date.accessioned2014-12-18T18:01:08Z
dc.date.available2014-12-18T18:01:08Z
dc.date.issued2014
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/19151
dc.description.abstractThis paper aims to describe an optical flow detection method to be used for navigational tactics similar to those found in natural agents. These tactics are computationally not complex yet lead to useful behaviour, they make use of information generated by a correlation-based optical flow detection and a study of both is made. To be able to gauge the performance of the detection two proxy-tasks are used, one where the agent judges distance of surfaces and one where it tracks its own movement. The experiments are run in a simulated environment to have full control over relevant parameters such as retinal structure, textural properties of the world and others. An important factor is that the algorithm should run on a graphics processor as these are common in contemporary mobile low processing power platforms, such as smartphones, paving the way for a more autonomous agent.
dc.description.sponsorshipUtrecht University
dc.format.extent3984488
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titleNatural Optical Flow on Graphics Hardware
dc.type.contentBachelor Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsOptical Flow, Insect, Agent, Perception
dc.subject.courseuuKunstmatige Intelligentie


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