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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorBrinkkemper, S.
dc.contributor.advisorSpruit, M.R.
dc.contributor.authorChervenkov, A.S.
dc.date.accessioned2013-09-19T17:02:19Z
dc.date.available2013-09-19
dc.date.available2013-09-19T17:02:19Z
dc.date.issued2013
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/14925
dc.description.abstractAbstract Using gathered knowledge from academic literature research in the field of creativity and the field of software product management and combining it with empirical research in the form of conversation and collaboration with experts from the gaming industry, we were able to construct a list of design criteria that served as the blueprint for the development of the Creative Requirements Prioritization. The CRP is a two-component technique consisting of the CRP Model responsible for the definition and preservation of a shared core creative vision throughout the development process and the CRP method for intelligent ordering of requirements based on evaluating requirement’s importance to the core creative vision.
dc.description.sponsorshipUtrecht University
dc.format.extent2420823 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titleTowards a Creative Requirements Prioritization
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsrequirements prioritization, software product management, gaming industry, creative element of video game development, creativity, preservation of creative vision, agile development
dc.subject.courseuuBusiness Informatics


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