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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorHürst, W.
dc.contributor.authorKnotsenburg, J. van
dc.date.accessioned2012-09-25T17:01:18Z
dc.date.available2012-09-25
dc.date.available2012-09-25T17:01:18Z
dc.date.issued2012
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/11633
dc.description.abstractStereoscopic screens use two separate images with a certain offset between them, in order to create a single 3D image. Research on stereoscopic 3D coupled with a big touch screen, has shown that clicking objects that appear to be in front of or behind the screen introduces inaccuracies. Given a small autostereoscopic touch screen, like in a smartphone, the question arises whether or not this inaccuracy is significant enough for interface designers to take it into account. This thesis uses a series of user experiments to show that basic interaction with applications, on a mobile device with an autostereoscopic 3D touch screen, can be performed about as accurately in stereoscopic 3D as in a 2D version of those applications. The experiments evaluate static objects, moving objects and a more natural interface, both in 2D and 3D. The results show that accuracy is not a significant issue when dealing with a small stereoscopic touch screen.
dc.description.sponsorshipUtrecht University
dc.format.extent3876211 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.titleAnalysis of User Interactions on 2D and Autostereoscopic 3D Mobile Touch Devices
dc.type.contentMaster Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsStereoscopy, Autostereoscopic, 3D, Interaction, Clicking accuracy, Mobile device
dc.subject.courseuuGame and Media Technology


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