dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | van den Boomen, M. | |
dc.contributor.author | Nüßlein, J. | |
dc.date.accessioned | 2012-09-07T17:01:22Z | |
dc.date.available | 2012-09-07 | |
dc.date.available | 2012-09-07T17:01:22Z | |
dc.date.issued | 2012 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/11454 | |
dc.description.abstract | Art, in most cases, resembles characteristics of reality. The audience of artworks is presented a work that facilitates or requires reflection in order to reference reality.
Participatory artworks have a specific design and specific characteristics that give the audience an semi-active role. It will be discussed how reflection by the participant on the implicit narrative is encourages through the design of the participatory artworks God’s Browser (2010), Exploded View (2011), Sandbox (2010) and SMSlingshot (2010). | |
dc.description.sponsorship | Utrecht University | |
dc.format.extent | 12481720 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | |
dc.title | Encouraging Reflection Processes in Participatory Artworks | |
dc.type.content | Bachelor Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | participation, participatory art, interactive art, reflection, design | |
dc.subject.courseuu | Taal- en cultuurstudies | |