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dc.rights.licenseCC-BY-NC-ND
dc.contributor.advisorvan den Boomen, M.
dc.contributor.authorNüßlein, J.
dc.date.accessioned2012-09-07T17:01:22Z
dc.date.available2012-09-07
dc.date.available2012-09-07T17:01:22Z
dc.date.issued2012
dc.identifier.urihttps://studenttheses.uu.nl/handle/20.500.12932/11454
dc.description.abstractArt, in most cases, resembles characteristics of reality. The audience of artworks is presented a work that facilitates or requires reflection in order to reference reality. Participatory artworks have a specific design and specific characteristics that give the audience an semi-active role. It will be discussed how reflection by the participant on the implicit narrative is encourages through the design of the participatory artworks God’s Browser (2010), Exploded View (2011), Sandbox (2010) and SMSlingshot (2010).
dc.description.sponsorshipUtrecht University
dc.format.extent12481720 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titleEncouraging Reflection Processes in Participatory Artworks
dc.type.contentBachelor Thesis
dc.rights.accessrightsOpen Access
dc.subject.keywordsparticipation, participatory art, interactive art, reflection, design
dc.subject.courseuuTaal- en cultuurstudies


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