dc.rights.license | CC-BY-NC-ND | |
dc.contributor.advisor | SCHÄFER, M.T. | |
dc.contributor.advisor | de Vries, I.O. | |
dc.contributor.author | Manen, T. van | |
dc.date.accessioned | 2012-05-21T17:00:52Z | |
dc.date.available | 2012-05-21 | |
dc.date.available | 2012-05-21T17:00:52Z | |
dc.date.issued | 2012 | |
dc.identifier.uri | https://studenttheses.uu.nl/handle/20.500.12932/10415 | |
dc.description.abstract | Is gamification making the default playfulness of new media more explicit or does it fit within a more recent shift that can be described as the commodification of play? | |
dc.description.sponsorship | Utrecht University | |
dc.format.extent | 4699708 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | nl | |
dc.title | SPEL AAN HET WERK
De explicitering of commodificatie van mediaplay? | |
dc.type.content | Master Thesis | |
dc.rights.accessrights | Open Access | |
dc.subject.keywords | gamification,play,ludification,playful media,commodification, | |
dc.subject.courseuu | Nieuwe media en digitale cultuur | |