Multi-user game environments and collaborative constructivist didactics. An approach to using computer games in higher education
Warmelink, Harald Jan Gerrit
MetadataShow full item record
The communal, situating and critiquing capabilities of multi-user game environments represent the principals of collaborative constructivism as a process-based experiential pedagogy. Applied in higher education, such a pedagogy favours active, critical and reflective learning. This thesis argues how a didactic multi-user game environment incorporating the aforementioned capabilities can be used in, as well as enrich, collaborative constructivist didactics in higher education.